Slicing the Void: The Mathematics That Birthed 3D Gaming: Geometry, Algorithms, and the Brilliant Spatial Partitioning in Early First-Person Shooter Architecture
£17.30
Pages: 144, Paperback, epubli
Slicing the Void: The Mathematics That Birthed 3D Gaming: Geometry, Algorithms, and the Brilliant Spatial Partitioning in Early First-Person Shooter Architecture
Slicing the Void: The Mathematics That Birthed 3D Gaming: Geometry, Algorithms, and the Brilliant Spatial Partitioning in Early First-Person Shooter Architecture