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Fundamentals of Computer Graphics by Peter Shirley (Paperback Book)
Fundamentals of Computer Graphics by Peter Shirley (Paperback Book)
Fundamentals of Computer Graphics by Peter Shirley (Paperback Book)
Fundamentals of Computer Graphics by Peter Shirley (Paperback Book)
Fundamentals of Computer Graphics by Peter Shirley (Paperback Book)
Fundamentals of Computer Graphics by Peter Shirley (Paperback Book)
Fundamentals of Computer Graphics by Peter Shirley (Paperback Book)
Fundamentals of Computer Graphics by Peter Shirley (Paperback Book)
Fundamentals of Computer Graphics by Peter Shirley (Paperback Book)

Fundamentals of Computer Graphics by Peter Shirley (Paperback Book)

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Drawing on an impressive roster of experts in the field, Fundamentals of Computer Graphics, Fifth Edition offers an ideal resource for computer course curricula as well as a user-friendly personal or professional reference.\nFocusing on geometric intuition, the book gives the necessary information for understanding how images get onto the screen by using the complementary approaches of ray tracing and rasterization. It covers topics common to an introductory course, such as sampling theory, texture mapping, spatial data structure, and splines. It also includes a number of contributed chapters from authors known for their expertise and clear way of explaining concepts.\nHighlights of the Fifth Edition Include:Major updates and improvements to numerous chapters, including shading, ray\n\nFundamentals of Computer Graphics\n\nFree UK delivery on this item.\n\nThis brand new item is available with free UK delivery using Royal Mail tracked services.\n\nPlease note: the price advertised is ;

Fundamentals of Computer Graphics by Peter Shirley (Paperback Book)

Drawing on an impressive roster of experts in the field, Fundamentals of Computer Graphics, Fifth Edition offers an ideal resource for computer course curricula as well as a user-friendly personal or professional reference.\nFocusing on geometric intuition, the book gives the necessary information for understanding how images get onto the screen by using the complementary approaches of ray tracing and rasterization. It covers topics common to an introductory course, such as sampling theory, texture mapping, spatial data structure, and splines. It also includes a number of contributed chapters from authors known for their expertise and clear way of explaining concepts.\nHighlights of the Fifth Edition Include:Major updates and improvements to numerous chapters, including shading, ray\n\nFundamentals of Computer Graphics\n\nFree UK delivery on this item.\n\nThis brand new item is available with free UK delivery using Royal Mail tracked services.\n\nPlease note: the price advertised is ;

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